experience = space · time
In my last post, I wrote about how how brands now design for how we spend time with them, not just what we buy. The attention/creator economy has turned time into a sense of its own: something you feel, allocate, and remember. So in this post, I’m introducing the Ode Experience, a way of planning around time as a sense. And I’ll use Japan, a trip I planned with two friends, to show how this plays out. The experiences that stay with us are the ones where time is intentionally shaped & the Ode Experience is simply time well spent.